Ultra Pro - Card Sleeves - Small - Brown (60)
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Comics - D.C - Batman Beyond N°3 (1999 1st Series) - [CGC 9.2 - White Pages]
Comics - D.C - Batman Beyond N°3 (1999 1st Series) - [CGC 9.2 - White Pages]
Cover pencils by Bruce Timm, inks by James Tucker. Never Mix, Never Worry, script by Hilary J. Bader, pencils by Rick Burchett, inks by Terry Beatty; When Terry has to save a team of specialists sent to the scene of a chemical spill, he meets Derek Powers, now calling himself Blight, who makes off with radioactive Yostrium; Connecting this theft to an earlier theft of xanthalium, Bruce theorizes that Blight is collecting chemicals for a powerful weapon; The final chemical needed, Zeliconium, can only be found in Bludhaven, which has been sealed off for years; Using secret tunnels beneath Bludhaven, Terry enters the factory and finds Blight about to steal the Zeliconium. Based on the cartoon. 36 pages.
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Cover pencils by Bruce Timm, inks by James Tucker. Never Mix, Never Worry, script by Hilary J. Bader, pencils by Rick Burchett, inks by Terry Beatty; When Terry must save a team of specialists sent to the scene of a chemical spill, he encounters Derek Powers, now calling himself Blight, who makes off with radioactive Yostrium; Connecting this theft to an earlier theft of Xanthalium, Bruce theorizes that Blight is collecting chemicals for a powerful weapon; The final necessary chemical, Zeliconium, can only be found in Bludhaven, which has been cordoned off for years; Using secret tunnels under Bludhaven, Terry enters the plant and finds Blight about to steal the Zeliconium. Based on the cartoon. 36 pages.
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The card has slight damage such as scratches or chipped corners, but remains in very good condition. The edges of the card may show slight scuffs or wear marks. The surface of the card may have a few small scratches or blemishes, but nothing too noticeable. Illustrations and text may show slight wear, but are still perfectly legible and visible.
The card has suffered more damage such as deep scratches or chipped corners, but is still playable. The edges of the card have more noticeable scuffs and wear marks. The surface of the card may have creases, deep scratches or discoloration. Artwork and text may show moderate wear, but are generally still legible and visible.
The map has suffered extensive damage such as scratches, dented corners and major damage, and is no longer considered to be in collectible condition. Edges of card have heavy scuffs and wear marks. The surface of the card may show severe creases, tears, stains or discolorations. Illustrations and text may be difficult to read or view due to considerable wear.